[WarpCast] Path finder source code for game developers - 9/25/99 |
Warpstock 99 - Atlanta, October 16-17, 1999
Two fun filled days of OS/2 and YOU!
Registration discount has been extended to October 14th!
Visit http://www.warpstock.org for full details
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Source: Jan M. Danielsson (os2@telia.com)
Moderator: Christopher B. Wright (wrightc@dtcweb.com)
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I have written an A* (a shortest path
algorithm) implementation in C which can
useful for beginner game programmers and
curious people. You'll find it in the
development-section from:
http://w1.246.telia.com/~u24602843/
(note: the A* implementation is based on
Amit J. Patels A* in simblob)
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